THE SHORT ANSWER

Enter through the chained cellar, obtain the Marlowe and Bruno figurines, and use them at the central display. The sacrifice-room statues must match the painting. The exit Security Card is hidden in a book in the bedroom.

Find the bolt cutters and enter the cellar

The main mansion door is locked. Search the work area beside the building for bolt cutters, then use them on the chain at the cellar entrance. The tool solves the outside access problem; it does not open every locked interior door.

The cellar route leads to the first Bruno fight. Prepare before going too far down the sequence. After the encounter, collect any dropped valuables and use the elevator to reach the mansion interior. See the boss guide if the fight is the part preventing progress.

Find the two figurines

The display in the central area requires two small figures. Search the upper-floor rooms for the safe and the gramophone. The Marlowe Figure is associated with the large disc safe; the Winding Handle comes from the gramophone in the piano-room area.

Take that handle back to the dining-room gramophone downstairs and use it to obtain the Bruno Figure. This is an object dependency: taking the handle alone does not finish the display puzzle. Return both figures to the central pedestal.

The upper-floor cabinet code is 1966, matching the clue about 300 years after the Great Fire of London. That cabinet is distinct from the rotating-disc safe. A four-digit answer cannot solve a mechanical disc puzzle.

Open the central display

Place the Marlowe and Bruno figures at the required display. The rewards include the Statue’s Hand and Resurrection Key. Inspect the resulting pickups separately so that you do not leave one behind while focusing on the more conspicuous item.

The Resurrection Key opens the glass door on the next part of the mansion route. The Statue’s Hand belongs to the outdoor gate objective. Keeping those purposes separate prevents an unnecessary tour of every mansion door with the wrong key selected.

Set the sacrifice-room statues

Use the painting as the reference. The documented arrangement has the spear upright, the human face selected and the scales level. Once the figures match, the painting moves and reveals the route onward.

Work through one statue at a time, then compare the full arrangement before changing anything again. If a face selection looks plausible but the passage remains closed, check whether you chose the ordinary human face rather than the skull. The cue is the whole scene, not an arbitrary count of button presses.

Find the Bedroom Key and Security Card

Collect the Bedroom Key in the room behind the painting. Use it at the upstairs bedroom door with the gold chains. Inside, inspect the book on the table to reveal the Security Card.

Examine the object, not just the area around it. An inspectable book can contain a key item even when there is no obvious pickup lying beside it. Take the card to the downstairs main entrance to leave the mansion.

Use the hand at the gate

Back outside, the Statue’s Hand advances the gate objective. Fit it to the matching statue, then follow the Genesis Configuration prompt at the socket. The other missing statue parts lead into the adjacent outdoor routes and the docks.

Before leaving the mansion section permanently, check your saved progress and any optional upgrades. You can use the location-based code table for numeric locks and the manual-save checklist for a final room sweep. Keep a save from before a one-way transition if you are collecting beyond the main story.

Sources & review scope

Independently written from published route references and official information. This page does not claim a first-hand playthrough. Check your objective, difficulty and game version when a detail differs.

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